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During my time as an Artist at 360 Studios, I had the pleasure of working with a small but productive team on MMA Federation (Android / iOS), giving me the opportunity experience all elements of mobile game development / art production. 

 

•    Design / produce game ready art assets
•    Design / texture environments
•    Optimise / pass on art assets
•    Produce promotional material

I was heavily involved in the texturing of branded and unique clothing items (used as player

incentives). Each item needed to work for three body types.

MMA Federation - Career Map (1)

CONCEPT / MODELS / CONTRUCTION

CAREER MAPS

I also worked on the conception and the construction of each of the two progression maps.

All 3 arena types needed branded / themed texture reskins - I was in charge or the majority of these.

MMA FEDERATION - PROMO GRAPHIC
MMA FEDERATION - OFFER POST
MMA FEDERATION - SOCIAL POST

The majority of the promotional material / social media content was created by myself. 

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More examples can be found using the links below...

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